TL;DR
Montrack replaces scattered, inconsistent personal budgeting habits — physical envelopes, half-tracked spreadsheets, an app bought out of desperation — with a digital envelope system built around Indonesia's payday-to-payday budgeting cycle. The first version stalled at a Figma prototype in 2023. In 2026, it was rebuilt and shipped solo through an AI-assisted ("vibe coding") workflow — Figma → Builder.io → GitHub → Zed with the opencode agent → Vercel. There's no completed validation data yet — that's the current phase, running through structured interviews and a short survey before any monetization decision gets made.
- Role: Solo — problem discovery, product direction, full-stack build
- Tools: Figma, Builder.io, GitHub, Zed (opencode agent), Supabase, Vercel
- Duration: 2023 Figma prototype (stalled) → rebuilt and shipped 2026
- Live Demo: https://app-montrack.vercel.app/demo/home
Context
Montrack started as a personal problem, not a client brief. As a student living off a fixed allowance, finding a budgeting method that actually stuck became a years-long trial-and-error process — one that eventually turned into a real product.
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Current version: Next.js 16 (App Router), Supabase (Auth, Postgres, Storage), deployed on Vercel. Built and rebuilt entirely solo.
This wasn't built for a client or a market first — it was built to solve my own budgeting problem, tested on myself before anyone else.
Problem
None of the available options actually solved the core problem: something simple enough to stick with, structured enough to actually prevent overspending.
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[PLACEHOLDER IMAGE] — Diagram: the payday-to-payday budgeting cycle and where it typically breaks down
Insights
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Physical envelope systems work conceptually, but don't survive contact with a phone-first life — the friction of carrying cash or a notebook kills consistency, not the underlying method.
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Budgeting and tracking need to happen in the same system. Split across two separate habits — plan in one place, log in another — one of the two always breaks first.
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An app being "good enough" functionally isn't the same as it being right. Interface dissatisfaction was enough to keep searching even after already paying for a working solution.
Pain Points
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Kakeibo journaling — worked, but required carrying a physical notebook everywhere
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Budgeting without tracking — looked organized at the start of the month, fell apart by the middle
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Tracking without budgeting — accurate records, but no real behavior change
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BukuKas — a bookkeeping app built for small businesses, not personal budgeting
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Kelola Uang Pro — paid IDR 25,000 for the premium version. It worked functionally, but the interface never felt right. Also, the features aren’t strong enough
Constraint
- Solo builder — no team, no external funding
- Budget limited to essentials — just enough for a domain for early-stage development
- No formal usability testing infrastructure — validation has to happen through direct interviews and real usage, not a research team. But for beta version, using personal needs and do a problem-demand validation for market test monetization
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Project classification: Solo, self-initiated build — one validated user (myself) first, before any claim about a broader market. Research and success metrics are scoped accordingly, not benchmarked against a mass-market product.
Attempt #1 — The 2023 Case Study
The first real attempt to solve this happened as a formal design case study: a short user survey, a defined problem statement, a persona, and a proposed direction built around habit-formation — nudges, badges, and goal-setting aimed at fighting forgetfulness and impulsive spending.
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The project stopped at the Figma prototype stage. It was never built.
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[PLACEHOLDER IMAGE] — Screenshot: 2023 Figma case study mockup
2026 — The Pivot
Coming back to the problem in 2026, the direction changed. Instead of a habit-coaching app with gamification, Montrack became a pure digital envelope system — closer to the original amplop/dompet budgeting method, rebuilt for a phone. No nudges, no badges — just kantong (pockets), a budget, and a clear sense of what's left.
The starting requirement was deliberately narrow: solve it for one user first — myself.
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[PLACEHOLDER IMAGE] — Screenshot: Figma file after redesign for the envelope-system direction
Approach — A Vibe Coding Workflow
The build ran through a chain of AI-assisted tools rather than a single framework:
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[PLACEHOLDER IMAGE] — Graphic: 6-step tool chain (Figma → Builder.io → Plugin → GitHub → Zed/opencode → Vercel) - Figma, refined — the old case study file was reworked to match the new envelope-system direction
- Builder.io — used to translate the design into a working front end
- Figma-to-Builder.io plugin — bridged the design file directly into Builder.io's visual editor
- Exported to GitHub — the generated code was pushed to a repository as the real codebase
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[PLACEHOLDER IMAGE] — Screenshot: GitHub repository structure right after export
- Zed + the opencode agent — the heaviest lifting happened here: wiring up Supabase, writing Server Actions, fixing what the export didn't get right, and extending features the visual export couldn't handle
- Deployed to Vercel — connected for continuous deployment straight from the repository
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[PLACEHOLDER IMAGE] — Screenshot: Vercel deployment success / live demo URL
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This wasn't a "type a prompt, get a finished app" process. Several parts needed manual debugging, rewriting, and back-and-forth between the agent and the codebase — that friction is part of the story, not a footnote to it.
Solution
The result is a working envelope-budgeting app, built around a payday-to-payday cycle:
Kantong (Pockets)
Budget categorized into pockets with 3 types — flow (routine), event (one-off), reserve (buffer) — mirroring how envelope budgeting actually gets used, not a generic category list.
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[PLACEHOLDER IMAGE] — Screenshot: Kantong list & detail view
Transaction Logging
Expense-only by design — no income tracking, because the budget is already fixed at the start of the cycle.
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[PLACEHOLDER IMAGE] — Screenshot: Add transaction flow
Ringkasan (Summary)
Weekly summary, budget progress, and recommendations — a running answer to "how am I doing this cycle," not just a transaction history.
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[PLACEHOLDER IMAGE] — Screenshot: Ringkasan / weekly summary view
Market Signal
Beyond the direct problem-demand validation happening with real users — interviews and a survey — there's a second, independent data point worth stating plainly: personal finance and budgeting is a proven-to-sell category for Notion templates, not a hunch.
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International: Personal finance is one of only four Notion template categories that together account for roughly two-thirds of paid sales volume across Gumroad, Etsy, and the official Notion Marketplace. Leading personal-finance template creators report $10,000–$25,000 in monthly revenue; one widely-sold finance tracker template lists over 10,000 customers.
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Indonesia: Notion's own Indonesia Ambassador has confirmed a growing number of Indonesian creators already earn real income selling templates on the official Notion Marketplace — some as a primary income source. Locally, Notion-based finance templates typically sell for Rp50,000–150,000, with better customer loyalty than comparable Canva templates. IDR-localized and Indonesian-language finance templates already exist on the official Marketplace and on local platforms like Tokopedia and Lynk — including listings with problem framing nearly identical to Montrack's own ("a template for people who feel like they don't know where their money went").
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What this does and doesn't prove: this confirms the category sells — it says nothing about whether Montrack's specific product, pricing, or positioning will. That's exactly what the ongoing problem-demand validation is for. Category evidence lowers the risk of the bet; it doesn't replace product-specific validation.
Result
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Montrack is at MVP stage — a working product, built and used daily by its creator for months. The approach here was deliberately product-first: solve the problem for one real user before researching whether it holds for a market. That validation is running now — structured interviews and a short survey — ahead of any decision on monetization.
This case study will be updated as that validation plays out.
Learning
This project pushed the work past pure UI/UX design into owning a full build end-to-end — problem framing, product direction, and shipping something used daily, not just prototyped. The Figma → Builder.io → GitHub → Zed workflow showed where AI-assisted tools genuinely compress time (scaffolding, boilerplate, wiring) and where they don't (judgment calls about what the product should actually do) — that gap is exactly where the manual work in Zed happened.
Live demo: https://app-montrack.vercel.app/demo/home